Enjin Partners with Virtual Worlds to Mint Photorealistic Digital Replicas of the Egyptian Pyramids as NFTs

SINGAPORE, SINGAPORE / ACCESSWIRE / June 17, 2021 / Enjin, the leading platform for building non-fungible token (NFT)-enabled virtual worlds, has announced a new partnership with Virtual Worlds, a company with 20+ years of experience in digitizing historical artifacts. To kick off the collaboration, Virtual Worlds will produce a limited-edition set of NFTs representing iconic Egyptian monuments like the Pyramids of Giza and Great Sphinx of Egypt. NFT collectors will be able to hold these wonders of the world in their hands and place them on shelves within their virtual homes inside Virtual World’s platform.

The partnership with Virtual Worlds will be the first instance of applying NFTs to digitized historical landmarks, enabling new ways of interacting with painstakingly realistic renditions of monuments around the world. Virtual Worlds uses Unreal Engine, combined with 60K-definition photogrammetry scans, to create the most accurate digital twins modern technology can deliver.

Virtual Worlds will use their extensive collection of digitized landmarks to create new gamification opportunities with NFTs. The first phase of the collaboration will see the creation of treasure hunts where players can claim NFT artifacts in the rich 3D environments, which will immediately be sent to their wallets using Enjin’s smart contracts. Virtual Worlds’ 3D environments offer plenty of room for imagination. Artifacts like sarcophagi, chariots, scepters and statues that they have already modeled will also be minted as NFTs, while other monuments like Machu Picchu will also have their own unique sets of high-fidelity NFTs.

“At Virtual Worlds, we’re bringing the world’s most important artifacts and monuments to a new digital ecosystem, preserving them for future generations and making them accessible to the world in ways they’ve never been before. With Enjin behind us, our past global heritage can be shared and live on in our digital future,” said Elliott Mizroch, CEO of Virtual Worlds.

The partnership aims to organize virtual events such as concerts and art shows within these virtual environments, with tickets sold as NFTs to create a new way of enjoying virtual content. Virtual Worlds also plans to use these environments to create AAA-type games set in these ultra-realistic environments, including racing or player-versus-player games, connecting gamers with ancient history and important cultural landmarks.

Cross-chain NFTs won during the Virtual Worlds’ experiences can then be traded in decentralized marketplaces on Enjin’s JumpNet blockchain as well as Ethereum, Polkadot and Efinity. The NFTs will be integrated into VR and AR apps, as well as 3D games in the Enjin ecosystem, allowing holders to bring their NFT into parallel digital worlds.

“Virtual Worlds is bridging the best of 3D graphics and user experience through NFTs,” said Maxim Blagov, CEO of Enjin. “This is one more demonstration of how NFTs can be used to engage players, create new virtual worlds and economies, and connect all digital ecosystems into a single multiverse. This is also an amazing opportunity to connect the digital with the real world through 1-to-1 replicas.”

About Enjin

Enjin is the all-in-one platform for developing scalable and interoperable blockchain ecosystems, making it simple for anyone to adopt NFTs in their product stack. NFTs are central to the Enjin Platform, with the Enjin Wallet, Marketplace, Beam, and JumpNet offering a comprehensive ecosystem for holding, buying and distributing NFTs on a scalable and almost-zero-fee platform. Enjin’s products see wide application in blockchain games, applications, and innovative marketing campaigns.

About Virtual Worlds

Virtual Worlds

designs realistic 3D environments to connect people with the historical locations of the globe. Virtual Worlds has 20+ years of experience and has worked with many of the world’s largest entertainment companies like Disney, Netflix, Amazon, National Geographic, Discovery, Nvidia and others.


Dan Edelstein



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